It is a survival horror stealth game. A group of kids tries to sneak into their creepy Neighbor's basement to rescue their missing friend. The only problem is one of the players is a traitor in disguise.
● User Experience
● Interface Design
One of the key tasks was to simplify the game interface. Make settings more understandable. And create a design system for the game user interface elements.
We need to collect all the information, all game screenshots, took out all the elements in the game, make a prototype for understanding how it works.
Round by round
Stage by stage the game is done better. Elements tested and ready for all desktop screens and console platforms.
Elements, hovers, states and other